The early hours of Monster Hunter Wilds' campaign improve tutorials and guidance while offering more diverse enemy variety than MH World.
Monster Hunter Wilds feels more like a traditional RPG than other entries in the beloved series. But, director Yuya Tokuda ...
It's hard to improve upon a tried and true formula, especially one that has seen changes and refinement for over 20 years ...
We've already written about how impressive the storytelling bits of Monster Hunter's early hours are compared to past games ...
Monster Hunter Wilds director Yuya Tokuda and art director Kaname Fujioka explain the changes coming to this installment’s weapons. As revealed by KAMI on Twitter, the second Monster Hunter ...
Monster Hunter Wilds is nearly here! Just weeks away from the action RPG‘s February 28 release, producer Ryozo Tsujimoto presented the latest news for the highly anticipated title. The showcase ...
Monster Hunter Wilds director Yuya Tokuda and art director Kaname Fujioka explain the changes coming to this installment’s weapons.
Monster Hunter ... art, will be in the next playable pre-release portion. Not only that, but you can access the Training Room as well, making this a considerably larger vertical slice of what ...
A five-hour story preview of 'Monster Hunter Wilds' teases a tantalising blend of monster variety, an organic world, and ...
Monster Hunter fans are getting ready to dive into the next major installment of the franchise. With Monster Hunter Wilds just around the corner, you might be aware there is more focus on a storyline ...
offering state-of-the-art technologies such as ray tracing and PlayStation® Spectral Super Resolution (PSSR) delivering even more immersive visuals. Monster Hunter Wilds is now available for pre ...