Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Wonder Woman has met a tragic end alongside its developer Monolith, potentially leaving a beloved mechanic locked away ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
WB Games, the video game publishing arm of Warner Bros. Discovery, is shutting down three of its development studios, ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
The sudden closure of Monolith Productions and the cancelation of its Wonder Woman game has left many scratching their heads.
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
We had a feeling this news might be coming after some recent disappointing updates, and we now have confirmation that the ...
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Simone, known for being the longest running female writer on Wonder Woman comics to date, praised the "dream team" working on ...
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